
 /* define function that calls QuickTime's "Play" method */ 
         function PlayIt(anObj) 
         { 
                 anObj.Play(); 
         } 
         /* define function that calls QuickTime's "Stop" method */ 
         function StopIt(anObj) 
         { 
                 anObj.Stop(); 
         } 
		 /* define function that calls QuickTime's "Rewind" method */ 
         function RewindIt(anObj) 
         { 
                 anObj.Stop();
				 anObj.Rewind();
         } 


